General Motors · Cruise Team · 2026
Vehicle fleet motion reconstruction using ML
Scalable scene reconstruction for recorded-driving simulations. A large-scale data pipeline processed terabytes (TBs) of raw tracking data across 38,000+ highway scenes. A distributed training pipeline used multiple H100 graphics processing units (GPUs), PyTorch DistributedDataParallel (DDP), the NVIDIA Collective Communications Library (NCCL), and mixed precision.
Error compared with the team’s prior baseline on approximately 58,000 held-out vehicle trajectories.
Experience details







