Sunnyvale, CA
AI/ML Software Engineering Intern
General Motors · Cruise Team
- Built an end-to-end multimodal ML system that reconstructs missing vehicle motion in recorded-driving simulations.
- Created cloud data and featurization pipelines for more than 38,000 highway scenes from approximately 1 TB of raw tracking data.
- Scaled training across eight H100 GPUs with PyTorch DistributedDataParallel, NCCL, and mixed precision, reducing training time from 12 hours to 3.
- Reduced best-candidate average position error by 24% relative to the company baseline on about 58,000 held-out trajectories.
- Reworked streaming evaluation and parallel loading, reducing full-test runtime from more than 60 minutes to approximately 9.
- Implemented oriented-footprint collision metrics at 10 Hz for ego-to-surrounding and surrounding-to-surrounding vehicle interactions.